PlayBASIC Library Generator
The PlayBASIC Library Generator is a simple tool that helps programmers quickly create structured resource management code. By entering a type name, this tool generates a ready-to-use PlayBASIC template, including type definitions and essential functions for managing instances.
What It Does:
- Automatically formats the type name (capitalizes the first letter, replaces spaces with underscores).
- Generates a `Type` definition prefixed with `t`, ensuring consistency.
- Creates an array to store instances of the type.
- Provides core functions to manage instances efficiently:
- New
() – Creates a new instance in the first available slot. - Delete
(Index) – Removes an instance at a given index. - Find
() – Locates the first available instance. - Count
() – Counts active instances. Status(Index) – Checks if a specific instance exists.- GetFree
() – Finds the first free slot for a new instance. - ClearAll
() – Clears all instances. - Resize
() – Adjusts the array size while keeping existing data. - PrintAll
() – Outputs active instances for debugging.
Why Use This Tool?
- Saves time by automating repetitive code generation.
- Helps maintain a structured approach to managing game objects or data types.
- Ensures consistency in handling resources across projects.
Simply enter a type name, and let the tool generate a robust starting point for your PlayBASIC projects! 🚀